Game
Immortal Sins
6 years ago

Beta Build 20181013 uploaded! This is also the first build available on Linux as well.


Changelog:

Game:

  • Enemies have a slight animation.

  • Added a bit of code to show the exact part of the code that crashed.

  • Updated renderer to version 0.33.4.

  • Slight optimization.

  • Fixed a bug in Celtia where the characters moved to an unintentional part of the map when the player tried to head to the castle before talking to Gus.

Northbridge (Windows only)

  • Fixed bugs that prevented the Save Manager from working correctly.



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It's a bit early, but I have something cooking. Keep an eye out.

The new package manager UI in action. Works regardless if you skipped the launcher or not.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Added achievements. Because why not?

A small teaser for the next update.

Jump List returns in the next update.

Waz zis? An overhauled map? Yes. Coming soon.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Enjoy a nice dish, get a nice buff. What's not to like?