Game
Moving Shadows

3 years ago

Better not let your torch run out




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A sinister sneer... a slaughtered smile

The trailer is taking much longer than I thought... for now, I have left the trailer for a later date as I want to get this game finished by the release date! 5 out of the 9 levels are done

In Unity, this character is obviously all 2D, but it changes its perspective / angle of view as you walk around it. I like how this manages to keep the 2D paper-like aesthetic but makes it somewhat work in a 3D environment :D

This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!

Accept the quest to get started.

Hey guys... just did a little more work on this mini level, mainly with visuals. Just wanted to show the progress ^^

#noir #gamedev #platformer #2d #creepy #dark

Here's more great art your fellow Jolters created for #GameJoltColors25!

All artists are tagged below.

You can still participate! Check your quest log to get started.

Made a simple level experimenting with Unity's awesome physics!!

A preview of Slaughtered Smile - he moves only when you're not facing him. Luckily I had godmode enabled so the jump scares were disabled :D

Both the game and the TV show of The Last of Us have been praised for their depiction of Bill. In 2013, GLAAD described the game's Bill as being "as deeply flawed but wholly unique a gay character found in any storytelling medium this year."

Hide from unwanted creatures by disguising yourself as a plant! This is a game I made in Unity for this year's Global Game Jam!

#horror #spooky #platformer #unity #gamedev