Game
Moving Shadows

2 years ago

Better not let your torch run out




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In Unity, this character is obviously all 2D, but it changes its perspective / angle of view as you walk around it. I like how this manages to keep the 2D paper-like aesthetic but makes it somewhat work in a 3D environment :D

Another preview of Level 4, with Slaughtered Smile

Heya... I am FINALLY working on Moving Shadows again. This time though, I am serious about getting this game finished. I will post the roadmap with my current progress every week or so to keep everyone updated!

Fredbear's Family Diner

Been working on Level 8 this morning. In this level there will be two floors!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Here are the original paintings for the grounds and background assets used in this game!

A quote from Moving Shadows...

#Joltober 2024 has come to an end so we wanted to show off some of the art posted by your fellow Jolters.

Thank you to everyone who participated in this year's challenge!

(Check the article to links to the original posts so you can give 'em a like!)

A sinister sneer... a slaughtered smile