Game
Moving Shadows

2 years ago

Better not let your torch run out




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Another preview of Level 4, with Slaughtered Smile

Hey everyone! As a part of the Halloween Special's level, you have to follow a trail of sweets to find the lantern 🎃🧙‍♀️

Been working on Level 8 this morning. In this level there will be two floors!

The Cryptmaster Anniversary Update is here! 

@akuparagames saw that players loved the in-universe card minigame "Whatever." So for this update, they've put more effort to make it its own Roguelike game mode!

Try the FREE DEMO: https://bit.ly/CryptmasterSteam

Made a simple level experimenting with Unity's awesome physics!!

Here is a 2024 #prideart

I hope I can get time to draw another Fanverse piece this year

Heya... I am FINALLY working on Moving Shadows again. This time though, I am serious about getting this game finished. I will post the roadmap with my current progress every week or so to keep everyone updated!

In Unity, this character is obviously all 2D, but it changes its perspective / angle of view as you walk around it. I like how this manages to keep the 2D paper-like aesthetic but makes it somewhat work in a 3D environment :D

Here's a sneak peak of the office in game. (Ignore those colored squares...)

The trailer is taking much longer than I thought... for now, I have left the trailer for a later date as I want to get this game finished by the release date! 5 out of the 9 levels are done