Game
Moving Shadows

2 years ago

Better not let your torch run out




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Another preview of Level 4, with Slaughtered Smile

In Unity, this character is obviously all 2D, but it changes its perspective / angle of view as you walk around it. I like how this manages to keep the 2D paper-like aesthetic but makes it somewhat work in a 3D environment :D

Here are the original paintings for the grounds and background assets used in this game!

This week's #FanArtFriday celebrates Five Nights at Freddy's! Go to gamejolt.com and accept the quest to get started.

Hide from unwanted creatures by disguising yourself as a plant! This is a game I made in Unity for this year's Global Game Jam!

#horror #spooky #platformer #unity #gamedev

Our 2024 Advent Calendar has opened! Day 24: @NickPerson is a great Creator who makes Five Nights at Freddy's fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

A quote from Moving Shadows...

Been working on Level 8 this morning. In this level there will be two floors!

This was probably one of the more requested and wished for features I've seen from the demo but now there's an Undo and Redo option in the game!

The Tiles and Objects have their own individual undo and redo lists.

The trailer is taking much longer than I thought... for now, I have left the trailer for a later date as I want to get this game finished by the release date! 5 out of the 9 levels are done