Game
Immortal Sins
8 years ago

Bi-Weekly Update #36


And another update drops in!

Northbridge Improvements:

Save Manager is a cornerstone on Northbridge’s design. Managing your saves (along with backing up) was something I wanted to add since the first version (although it did took quite some time until it was implemented in Version D0.10). Each update has improved this. But there are some kinks to take care of. One of them was the Export option. While it worked, it was error prone. So, I re-done it with a new UI and new logic. Here’s a preview:

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I’ve also made a stand alone version of the Save Manager (accessible on the Jump List) to make it a little easier to access it.

Graphical Improvements (again):

As I am adding the finishing touches, I have done more graphical changes. Some of the dungeons got a new coat of polish and I made the water to reflect the sky (although it depends). Some previews:

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That is all for now. See you on the next post.



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Next up

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

The new package manager UI in action. Works regardless if you skipped the launcher or not.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

It's a bit early, but I have something cooking. Keep an eye out.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Enjoy a nice dish, get a nice buff. What's not to like?

Waz zis? An overhauled map? Yes. Coming soon.

Added achievements. Because why not?

A small teaser for the next update.