Nothing much today, but here are some highlights.
Engine Re-writes:
Some of you may have noticed that the latest preview had the engine re-written in some areas. The re-writes were done to improve the engine overall (along with upgrading some of the scripts). A quick rundown of the re-writes:
Some bug fixes were improved.
I/O stuff (keyboard and file handling) was improved. Better support of Unicode in particular.
Additions and fixes for Project Centennial. I’ll explain why at a later date, as I need to iron a few more things.
More bug fixes.
Updated part of the engine. There were some old scripts that could wreck the game. Now it should run more smooth (or at least more stable).
Misc. stuff:
I’ll round up some misc. stuff in a list as well:
New optional dungeons were added to the game.
UI received some improvements. New sounds (so they are less annoying) and the HP bars change colors, depending on the remaining HP.
Refactored part of the events, to remove unnecessary code.
That is all for now. See you on the next post.
0 comments