Game
Immortal Sins
9 years ago

Bi-Weekly Update #41


The first bi-weekly update of 2017. I’ll cover some under (and over) the hood changes on the game.
UI Improvements:
I went on the battle system’s UI and polished it a bit. The stamina bar was replaced with a gem, so it takes up less space, while still being useful. In addition, the UI uses the Noto Sans font in some areas for easier readability. Here’s a preview, in case you missed it:

5d0b5150c96b3.png

I’ve also fixed a bug on the equipment menu, where the actor’s stats weren’t showing.
That’s pretty much it. I wasn’t able to do much (aside from bug fixes and adding new skills). And the exams are also coming, so things will slow down here for a while.
That is all for now. See you on the next post.



0 comments

Loading...

Next up

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Overhauls on the way.

Added a simple audio system to the launcher.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Added achievements. Because why not?

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Enjoy a nice dish, get a nice buff. What's not to like?

Something something... Stuff that I worked on.