Bruh, why does it feel like the whole Turbowarp community and the Scratch community only make like, random fnaf stuff? Like, make something worth playing. Geez.
Next up
Trying my hardest to get a working alpha build out soon. (turn volume up)
Here's some old WW2 art i made for a game idea that never really turned into anything.
OCTOBER 13 2026
Has anyone heard of The Sounds Resource? If not, i just discovered it seems like it'll be a HUGE help with game sounds. I can literily just skip the whole sound design step if i'm making a fan game. Which i am. Idk. Check it out: https://www.sounds-resource.com/
SGI-STRIKE REMASTERED - WEAPON DEMO
Rate (not good at pixel art)
Gonna start working on some A* pathfinding soon for my upcoming Halo game, wish me luck :D
First Shockwave 2 project ever has been remade.
Work in progress animations for Halo: Fireteam Echo using @bamfyu   
's "TopdownCharacterRig-AnimationToolkit" ( https://gamejolt.com/games/bamfyu-assets-dump/744496 )
All assets are placeholders.
Note: The Game Page for Halo: Fireteam Echo is currently a work in progress as well.











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