3 years ago

Gonna start working on some A* pathfinding soon for my upcoming Halo game, wish me luck :D




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Anyone need a good, free file converter? Check this out! https://convertio.co/ With Convertio you can convert any file type to any file type, which makes file converting much easier. I wanted to bring this up for anyone needing a quick way of doing this

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Here's some old WW2 art i made for a game idea that never really turned into anything.

OCTOBER 13 2026

Stress testing the pathfinding engine after i did some work on optimization. I also felt like it was needed to change the order at which each node pathfinds, therefore making the ones closer to the destination go first. Implementation coming soon!

SGI-STRIKE REMASTERED - WEAPON DEMO

A* Pathfinding, which is a form of pathfinding designed to be a more efficient solution, is what you are looking at right here. Or, to be more specific, node based A*. (Continued in article)

Has anyone heard of The Sounds Resource? If not, i just discovered it seems like it'll be a HUGE help with game sounds. I can literily just skip the whole sound design step if i'm making a fan game. Which i am. Idk. Check it out: https://www.sounds-resource.com/

First Shockwave 2 project ever has been remade.

When you see this at the movie theater (Halo Fireteam Raven)