3 years ago

When you see this at the movie theater (Halo Fireteam Raven)




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A* Pathfinding, which is a form of pathfinding designed to be a more efficient solution, is what you are looking at right here. Or, to be more specific, node based A*. (Continued in article)

Anyone need a good, free file converter? Check this out! https://convertio.co/ With Convertio you can convert any file type to any file type, which makes file converting much easier. I wanted to bring this up for anyone needing a quick way of doing this

Stress testing the pathfinding engine after i did some work on optimization. I also felt like it was needed to change the order at which each node pathfinds, therefore making the ones closer to the destination go first. Implementation coming soon!

I love all the sticker placements everyone does on the plushies❤️. How do we feel about decorating this cute little master chubby chief with stickers? 😁 #csc

Here's some old WW2 art i made for a game idea that never really turned into anything.

Finished a birthday present today 🙏 I can't believe how cute he turned out!. What do you think? 😁

#crochet #masterchief

Gonna start working on some A* pathfinding soon for my upcoming Halo game, wish me luck :D

Trying my hardest to get a working alpha build out soon. (turn volume up)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Rate (not good at pixel art)