Game
Immortal Sins
9 years ago

Build 20161205 released!


Build 20161205 has been released. Changelog:

  • Fixed a bug where the game crashes when trying to heal a teammate in menu.

  • Fixed a drawing glitch that prevented the HP bar in menu to change color depending on the remaining HP.

  • Fixed a minor UI bug in the launcher.

  • Small change in the audio.



0 comments

Loading...

Next up

Jump List returns in the next update.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

It's a bit early, but I have something cooking. Keep an eye out.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

A small teaser for the next update.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Waz zis? An overhauled map? Yes. Coming soon.