Game
Immortal Sins
9 years ago

Build 20161205 released!


Build 20161205 has been released. Changelog:

  • Fixed a bug where the game crashes when trying to heal a teammate in menu.

  • Fixed a drawing glitch that prevented the HP bar in menu to change color depending on the remaining HP.

  • Fixed a minor UI bug in the launcher.

  • Small change in the audio.



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It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Jump List returns in the next update.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Something something... Stuff that I worked on.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Waz zis? An overhauled map? Yes. Coming soon.

A small teaser for the next update.

It's a bit early, but I have something cooking. Keep an eye out.