Game
Immortal Sins
9 years ago

Build 20161205 released!


Build 20161205 has been released. Changelog:

  • Fixed a bug where the game crashes when trying to heal a teammate in menu.

  • Fixed a drawing glitch that prevented the HP bar in menu to change color depending on the remaining HP.

  • Fixed a minor UI bug in the launcher.

  • Small change in the audio.



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Next up

An updated title screen.

Jump List returns in the next update.

Overhauls on the way.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Who did this?

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Added a simple audio system to the launcher.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.