Game
Immortal Sins
9 years ago

Build 20161205 released!


Build 20161205 has been released. Changelog:

  • Fixed a bug where the game crashes when trying to heal a teammate in menu.

  • Fixed a drawing glitch that prevented the HP bar in menu to change color depending on the remaining HP.

  • Fixed a minor UI bug in the launcher.

  • Small change in the audio.



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Next up

Overhauls on the way.

An updated title screen.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Something something... Stuff that I worked on.

Added achievements. Because why not?

Added a simple audio system to the launcher.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.