Game
Immortal Sins
9 years ago

Build 20170315 uploaded

The previous build had a game breaking bug that prevented the story to continue. This update fixes that bug (along with a few minor fixes).




0 comments

Loading...

Next up

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Who did this?

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Jump List returns in the next update.

Enjoy a nice dish, get a nice buff. What's not to like?

Overhauls on the way.

A small teaser for the next update.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.