Next up
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
Who did this?
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
Jump List returns in the next update.
Enjoy a nice dish, get a nice buff. What's not to like?
Overhauls on the way.
A small teaser for the next update.
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.










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