Game
Immortal Sins
8 years ago

Build 20180127 uploaded!


Wow… I shipped a broken feature that I didn’t test all that well.
For those who don’t know, Compatibility Mode allows non-English players to play the game when the engine can’t read Unicode characters. This feature wasn’t properly tested by me (mainly since debugging it was a chore until I upgraded my laptop). Now that I have properly tested it and tweaked it, it should now work as it should. I’ve tweaked the backup system as well so it works in Compatibility Mode as well.
Changelog:

Game:
-Fully implemented Compatibility Mode.

Northbridge:
-Fixed a bug that prevented Compatibility Mode to work properly.
-Tweaked the Backup System to support Compatibility Mode.
-Fixed a bug that prevented the standalone Save Manager to work.



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Enjoy a nice dish, get a nice buff. What's not to like?

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Waz zis? An overhauled map? Yes. Coming soon.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Added achievements. Because why not?

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Added a simple audio system to the launcher.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.