Game
Immortal Sins
8 years ago

Build 20180310 uploaded!

Game:
-Minor change in some of the text.
-Minor map optimization on Danotia.
-Fixed a game breaking bug where Elena jumped on the wrong position during the prologue.

Northbridge:
-Updated libraries.
-Minor optimizations.




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Next up

Jump List returns in the next update.

A small teaser for the next update.

Overhauls on the way.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Enjoy a nice dish, get a nice buff. What's not to like?

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Something something... Stuff that I worked on.