Game
Immortal Sins
8 years ago

Build 20180310 uploaded!

Game:
-Minor change in some of the text.
-Minor map optimization on Danotia.
-Fixed a game breaking bug where Elena jumped on the wrong position during the prologue.

Northbridge:
-Updated libraries.
-Minor optimizations.




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Jump List returns in the next update.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Who did this?

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Added achievements. Because why not?

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Overhauls on the way.

Added a simple audio system to the launcher.