Game
Immortal Sins
4 years ago

Build 20220415 released!


Game:

  • Implemented new defaults for the sound settings.

  • Fixed a soft-lock, where skipping one of the prologue scenes would break the script.

  • Tweaks to the memory management.

  • Minor balancing tweaks.

Northbridge:

  • Re-worked the save export UI.

  • Applied a fail-safe if the user selected no files to export and clicked on Export.

  • Fixed some localization issues.

  • Behind-the-scenes changes to improve stability.



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Taking the wraps off. For real this time.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Jump List returns in the next update.

While I was busy with my personal life, I've been trying to figure out the aesthetic of this game and since the hourly soundtrack is made in Microsoft Music Producer (an old Windows 98 program) I've decided to make the UI retro stuff inspired :) - Martin

Something something... Stuff that I worked on.

BATTLE SYSTEM IN MY RPG MAKER XP GAME

(srry I forgot to link the post to my game :CC)

#IndieDev #GameDev #videogames #indiegames

Added achievements. Because why not?

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

¡Antes del próximo recado, la familia de Ciro debe sentarse a comer !

Pero falta su papá. Que sujeto más extraño...

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Before the next errand, Ciro and his family must sit down to eat !

But his dad is missing. What a strange man...

Done some improvements to the backup system. Even added an icon to let you know that it's working.