Game
Immortal Sins
4 years ago

Build 20220415 released!


Game:

  • Implemented new defaults for the sound settings.

  • Fixed a soft-lock, where skipping one of the prologue scenes would break the script.

  • Tweaks to the memory management.

  • Minor balancing tweaks.

Northbridge:

  • Re-worked the save export UI.

  • Applied a fail-safe if the user selected no files to export and clicked on Export.

  • Fixed some localization issues.

  • Behind-the-scenes changes to improve stability.



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Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Added a simple audio system to the launcher.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Welcome back to Esmarna XP!!!! There are new things about this game I would like to talk about! I'm officially BACK to making this game! (more info in the article)

Done some improvements to the backup system. Even added an icon to let you know that it's working.

So the NookComp is fully working right now with: Critterpedia, NookMail, Catalog and Bell Bank.

Also Postal system with the Mailbox and Post Office is also working and is hooked up into NookMail on the computer!

This is just a video to show you guys :)

A small teaser for the next update.

Jump List returns in the next update.

just testing out my Caterpillar System in rpg maker 2k

This took me kinda long to make using only events ngl

Something something... Stuff that I worked on.