Game
Immortal Sins
4 years ago

Build 20220415 released!


Game:

  • Implemented new defaults for the sound settings.

  • Fixed a soft-lock, where skipping one of the prologue scenes would break the script.

  • Tweaks to the memory management.

  • Minor balancing tweaks.

Northbridge:

  • Re-worked the save export UI.

  • Applied a fail-safe if the user selected no files to export and clicked on Export.

  • Fixed some localization issues.

  • Behind-the-scenes changes to improve stability.



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While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Added achievements. Because why not?

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

skillz

credits to @Deez337 @FantomazBB @ClownManGuy for some of the sprites animations and icons

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

WINTER TIME!!

(December Newsletter)

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Added a simple audio system to the launcher.

Unfinished Demo 2 gameplay

Taking the wraps off. For real this time.