Game
Immortal Sins
3 years ago

Build 20221019 released!


Well... It's been a while. There were quite a lot of IRL stuff happening on my side, so I felt like a wreck for a while. Thankfully, these are sorted now. This update isn't big, but it brings a few important changes to improve the experience. Primarily, Opus and WebP compression have been placed back to the game after sorting out issues. This should make the game smaller and load faster now. I've also re-worked the preload system a bit to also improve it. There are a few cosmetic changes on the launcher too. Mainly so the options menu is more visible.

Changelog

Game

  • Brought back the WebP and Opus compressed assets.

  • Various tweaks to improve load times.

  • Added hints on how to get to Mendor.

Northbridge

  • Updated to .NET 7.

  • Cosmetic changes to the options menu.



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Next up

It's a bit early, but I have something cooking. Keep an eye out.

Jump List returns in the next update.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

The full game is available for playing! I hope you all enjoy it! I had some weird troubles trying to release it, but it all should be working properly now, but if you find some bugs or errors, feel free to comment so I can fix it!!

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

HERE WE GO!!

Ciro & his Friends FULL ENGLISH DEMO!

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Waz zis? An overhauled map? Yes. Coming soon.

Los Periplos de Ciro y sus Amigos!! DEMO COMPLETA en Español!

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English version soon...

Enjoy a nice dish, get a nice buff. What's not to like?