Game
Immortal Sins
3 years ago

Build 20230129 released!


Happy (late) new year, maties!

This update is focused on improving the user experience, alongside rolling out the support of the new help site. Due to unexpected issues with Northbridge Mantis, I've rebuilt it from scratch. The new one uses Blazor for the entire stack, allowing me to expand it a lot easier. I'll talk about it at a later point.

Changelog

Common

  • Switched the links to the new site.

  • Dropped Windows 7 and 8.1 (as .NET 7 no longer supports them)

Northbridge

  • Overhauled the Save Manager and Backup systems, to support the new, universal, archive format.

    • Switched compression from Zstandard to Brotli.

    • Structural improvements.

  • Improved memory usage when Northbridge checks or interacts with the files.

  • Minor changes, in order to support new features.

  • Changed the version format in the About dialog, so it matches with the game's version.

  • Fixed a bug where importing files would crash Northbridge.



0 comments

Loading...

Next up

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Enjoy a nice dish, get a nice buff. What's not to like?

Peeking behind a tree!

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Yearly GJ post. More updates in X and Itch.

This is a screen overlay that appears when spit in the face / blinded.

Taking the wraps off. For real this time.

Jump List returns in the next update.

BATTLE SYSTEM IN MY RPG MAKER XP GAME

(srry I forgot to link the post to my game :CC)

#IndieDev #GameDev #videogames #indiegames

Done some improvements to the backup system. Even added an icon to let you know that it's working.