Game
Immortal Sins
2 years ago

Build 20240318 released!


  • Fixed a crash with battles, due to a new color picking system.

  • Implemented a workaround so the particles can render.

  • Fixed a bug, where importing saves wouldn't show the Play button after completing the task.

  • Fixed a crash on the launcher, when updating the cache.



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Next up

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

It's a bit early, but I have something cooking. Keep an eye out.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Added achievements. Because why not?

Jump List returns in the next update.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Waz zis? An overhauled map? Yes. Coming soon.