Game
Immortal Sins
2 years ago

Build 20240318 released!


  • Fixed a crash with battles, due to a new color picking system.

  • Implemented a workaround so the particles can render.

  • Fixed a bug, where importing saves wouldn't show the Play button after completing the task.

  • Fixed a crash on the launcher, when updating the cache.



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A small teaser for the next tech test.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

A small teaser for the next update.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Something something... Stuff that I worked on.

Waz zis? An overhauled map? Yes. Coming soon.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Taking the wraps off. For real this time.

Added a simple audio system to the launcher.