Game
Immortal Sins
19 hours ago

Build 20250820 released!


Windows specific updates:

  • Fixed an issue, where the launcher would report that the files were corrupt, when they weren't.

  • Fixed a bug, where the "Play" button is active, when it shouldn't.

  • Added icons to the menu.

Linux specific updates:

  • Re-worked the cache system so it uses XDG folders.

    • Fixes an issue where the bootstrap would fail to unpack, as the required folder required sudo access.

  • Fixed a bug, where it attempted to load a non-existent file in the cache folder, when it's the first time it runs.



0 comments

Loading...

Next up

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Waz zis? An overhauled map? Yes. Coming soon.

Jump List returns in the next update.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

A small teaser for the next update.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.