
Next up
New enemies: SPIDERS!
They get on the ceilling, and then they rapidly raise down to the floor! If they hit you from above, you get hurt, but if you jump on top of them, you'll defeat them and even get a jump boost - allowing for some cool platforming!
Koppy wants some #candy for his bowl!
Trick or treat isn't really practiced here, instead we have a knock off (i believe it was actually way before trick or treat? idk) where kids in 1st November ask for BREAD instead of candy, "pão por deus" or something
HAPPY NEW YEAR #2025!!!
This was for sure a year huh... It quite went pretty fast honestly, but still memorable in many ways!
I didn't got to do what I wanted in 2024: Finishing my dream games, but maybe this year!
Feliz ano novo! (GMT +0/Lisbon timezone)
Frist GAMEPLAY!!!
Первый ГЕЙМПЛЕЙ!!!
Freddy - 100%
Bonnie - 90%
Chica - 10%
Foxy - 15%
F#r$e^dddY - --%
Looking for feedback!
I released a new build of this game, and after this I'm going to work on the full thing, but first i'd like to hear your thoughts on the game so far!
Is the platforming frustrating? Does the controls suck? Please let me know!
Save data + level completion/unlocking
Today I did a huge breakthrough! Not only you can now properly unlock new levels after beating the previous ones... but also your progress can be saved! And it's automatic!
The game saves after you complete a level.
Name change! Kumper Socks is now Koppy Kopsocks.
This name change was made for a particular reason (the same reason as why Pac-Man didn't stick to Puck-man).
The logo will be updated later.
(The 0.4.0 build with the rebrand is now avaliable!)
TIMELAPSE OF "WARRIOR PANTHER"
I took 3 hours in this art (it was 2AM when I finished it... I didn't know I would take this long LOL)
I'm going to start posting timelapses of my artwork here, specially the ones with the most composing and rendering.
















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