
Causing an alarm
Next up
I tried a hood on the character. I don't know what I'll do yet but I'm mostly leaning towards the original look.
Physics based hand operated crane that can be used to open gratings. I've been working to get this to work more reliably. Still a bit janky but getting there.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Grappling hook + timing = successful entrance
When the character falls on a very slanted surface, it switches to fall with physics. I had this before too, but yesterday did some big improvements on how it looks (adding its own animation and adjusting the transitions, physics collider and camera).
Made a rain cylinder effect (reducing the need for particles), and a tutorial explaining the process in broad terms (Unity, HDRP): https://t.co/XqnHulTzHj
Say hello to Jon ๐ฆ๐๐ฅช
Late-night sandwiches are his thing.
So are cavities, probably. ^^
Got a guess what else heโs into?
Get to know him๐https://store.steampowered.com/app/2560100?utm_source=GameJolt
Thanks for showing your support y'all!
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