We also have a Patreon, if you wanna support the game and get special content like game engine footage: https://www.patreon.com/goldengeneration
Next up
This is Johnny's normal Stand On mode along with one of the normal attacks, which is a multi-hit drill type attack
We are back!
No suprise attacks
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Johnny's sprites made by Salami have been retouched to fit in with the HFTF art style of the game.
We haven't posted in a while so expect daily sneak peeks for at least 4 days!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Here is Johnny's second special move, where he uses Act 2 to shoot a Golden Spin Bullet that will travel from the ground up onto the opponent's body on contact.
Hey, here is more progress on the game engine!
Sam is finishing up the lighting, menu and character mechanics, which will soon let us move on into implementing all of the characters in the game.
We will be doing more progress during winter, stay tuned!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
After obtaining Act 4, Johnny may shoot a nail imbed with infinite spin across the screen, which releases Tusk Act 4 on contact, smashing enemies into the ground.
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