additions
new rare enemy: vroomba'd armor
has a chance to replace an armored vroomba
moves very slowly but has 5x the health and complete resistance to knockback
4 new trashie variants
disco ball
01: retro ball
stuns for twice as long
smog cloud
01: pollution cloud
deals more damage
waste bucket
01: waste pump
radiation lasts a lot longer
used battery
02: battery pack
has the health of a barricade
changes
cannonballer rework
instead of hitting a single target and dealing knockback, it now deals splash damage
increased waste bucket xp rate
decreased exterminator spawn rate in power plant
nuclear vroomba explosion no longer damages flying trashies
balancing
specialist dismantleer
dps: 300/3s → 500/5ssmog cloud
02: smog cumulus
cost: 40 → 30
waste bucket
0: waste bucket
cost: 50 → 4002: waste barrel
cost: 120 → 80
used battery
0: used battery
cost: 60 → 5001: fresh battery
cost: 180 → 150
fixes
jukehead zoomba no longer irradiated when attacking waste bucket
battle save compatibility detection issue
nothing that negatively affected anyone, just unintended behavior
some file swapping exploits
cannonballer projectile particles previously not showing
and other mysterious things i have forgotten about..


















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