
Cleaned up the code
More assets
Programmed Chef Molasses
Introduced Hammon the Hitman, Diablo's younger-but-taller brother
Added mobile controls (only visible on mobile)
Opening scene: rough art in progress
Next up
Been working more on The Inferno Gang's Demo. Almost done! Don't wanna say when I'll get it done due to not wanting a deadline, but hopefully soon
Okay, I finally got a part for another project done, so I can focus on this for the day. I’m going to carefully draw the background assets for the kitchen. I still made sure to darken my room for a better view. Process details are in the article below.
matching with @Kubachan
on discord :3
Making a minigame. This is the prototype before I add all the art.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Got Project Deep into Beta, yay!
I mainly just have to work on the art and figure out some leftover bugs in the programming. I want to have a mobile option, too. It's gonna be a Horror Collectathon
I’ve finally conquered my perfectionism long enough to make some sprite assets. It was fun playing with smear frames to show a bit more life in the animations.
Updates:
New Tutorial Page
Boosted Player's Frost Ability
Boosted Player's Fire Ability
Enemies react to Player's powers
Make Enemies Harmless when Stunned
Added Kick-Off Wall
Kickable Objects
Added Secret Passages
Alternate Routes
Art Direction Decision












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