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Comically large weapon and comically large hitbox
Version 0.2.0 has been released, which introduces side jobs, but mostly some balance and polish. Read the article for a summary.
Time your button presses to fire massive beams and maintain the flow. Rewards your sense of timing with big damage, and it's good for stress relieving.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Small update: The game's progress is going slow and will have an overhaul of different stuff, older version of saves will not work. Thank you for patience. Have a sneak peek of the current rehaul
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Revisioned demo has been released, check it out here: https://gamejolt.com/games/projectphantasm/465099
Game page updated + latest version from itch. It took me almost 2 months to bother. GIF shamelessly reused ¯\_(ツ)_/¯
Making things look cooler to make fairy obliteration look flashier and satisfying ughugh
The demo update will include updated visuals, bunch of reworks (again) and a bit of content. The update will come out before next year, probably, maybe, supposedly.
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