
Couldn't get much work done on this game because of my "other" work. Anyway here's a concept art of another character/boss. His name is Baraqiel. #gamedev
Next up
Concept design for the Dark Forest level. #gamedev
Character concept art for Sharte. Her elemental affinity is Water, and wields a halberd as a weapon.
Done with character swapping! Swap between the melee tank (Aether) and the long ranged mage (Myst). It's gonna be be fun designing levels that accommodate contrasting play styles. #screenshotsaturday
Made some adjustments to the boss AI so that the fight is more strategic, less spammy. This is meant to be the first boss encounter. What do you guys think?
:D forgot to post this
So i did this animation on alight motion few months ago
Started prototyping the Player Assist feature. With a press of a button you can summon party members that will perform their special attacks. I know it looks like Ender Lillies but my inspiration was the Marvel vs Capcom games.
Player Assist work in progress. Close, long, and mid range attacks. #gamedev #godstear #madewithunity
Please read all the way to the end! ➡️ ✨
I drew this comic, not just as a way to help remind myself of my goals, this goes out to everyone who’s ever held themselves back and felt like they’re not good enough or prepared to follow their dreams. 🌟 #comic
Dug up these old concept arts. I will redraw these and add to the game. Players will be able to build structures to unlock features and upgrades. There's also a bit of farming and pet raising. What do you guys think?










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