Those who played the current version of the game are familiar with Critical Point. This state is active when a character’s health reaches below 15%. Alongside a tweak in when it activates (it now activates at below 20%), it is now in a functioning state. The mechanic will make a return in an upcoming build, alongside bug fixes and improvements to the prologue.
Next up
Added a simple audio system to the launcher.
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.
Something something... Stuff that I worked on.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
Enjoy a nice dish, get a nice buff. What's not to like?
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Added achievements. Because why not?
A small teaser for the next tech test.
Waz zis? An overhauled map? Yes. Coming soon.
Taking the wraps off. For real this time.











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