Game
Immortal Sins

7 years ago

Critical Point makes a return! (In an upcoming Beta Build)


Those who played the current version of the game are familiar with Critical Point. This state is active when a character’s health reaches below 15%. Alongside a tweak in when it activates (it now activates at below 20%), it is now in a functioning state. The mechanic will make a return in an upcoming build, alongside bug fixes and improvements to the prologue.



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Who did this?

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