The command centre is the first structure to be placed on the map. Matter of fact it is the literal spawning point of the player, when the game starts the player is prompted to manage their base through this structure. From the command centre you will be able to spawn utilities and control the policies of your faction.
Next up
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Day 11: Made the fire shader, still working on FOW
Day eight: structural animations, light effects and a touch of colour
Day six: The second structure, the camps (and also, UI changes)
Second day: Resource icons, terrain textures and lighting
Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?











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