The command centre is the first structure to be placed on the map. Matter of fact it is the literal spawning point of the player, when the game starts the player is prompted to manage their base through this structure. From the command centre you will be able to spawn utilities and control the policies of your faction.
Next up
Second day: Resource icons, terrain textures and lighting
Day eight: structural animations, light effects and a touch of colour
Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Day 11: Made the fire shader, still working on FOW
Day six: The second structure, the camps (and also, UI changes)
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Family band complete!
Werehog transformation process. #sonicunleashed
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