Next up
Day six: The second structure, the camps (and also, UI changes)
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Second day: Resource icons, terrain textures and lighting
Day eight: structural animations, light effects and a touch of colour
Day 11: Made the fire shader, still working on FOW
Day five: The first structure, the command centre!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
So
i may or may not make an full art of some person or i may just leave this like that-
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
Just a Pico sprite











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