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Kriss' Wargames
7 months ago

Day eight: structural animations, light effects and a touch of colour




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Day 11: Made the fire shader, still working on FOW

First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement

Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.

Second day: Resource icons, terrain textures and lighting

Day five: The first structure, the command centre!

Day six: The second structure, the camps (and also, UI changes)

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I worked so hard to get all four of them to the end safely, but then...