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Kriss' Wargames
8 months ago

Day eight: structural animations, light effects and a touch of colour




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Day 11: Made the fire shader, still working on FOW

Second day: Resource icons, terrain textures and lighting

First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement

Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.

Day five: The first structure, the command centre!

Day six: The second structure, the camps (and also, UI changes)

Have a good Boi

Runestones: from concept to in-game model🗿

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?