
Next up
Day 11: Made the fire shader, still working on FOW
Second day: Resource icons, terrain textures and lighting
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.
Day five: The first structure, the command centre!
Day six: The second structure, the camps (and also, UI changes)
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Have a good Boi
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
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