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Kriss' Wargames
1 year ago

Day eight: structural animations, light effects and a touch of colour




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Day six: The second structure, the camps (and also, UI changes)

Day five: The first structure, the command centre!

Day 11: Made the fire shader, still working on FOW

Second day: Resource icons, terrain textures and lighting

First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement

Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Werehog transformation process. #sonicunleashed