Game
Kriss' Wargames

1 year ago

First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement




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Second day: Resource icons, terrain textures and lighting

Day 11: Made the fire shader, still working on FOW

Day six: The second structure, the camps (and also, UI changes)

Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.

Day five: The first structure, the command centre!

Day eight: structural animations, light effects and a touch of colour

Have a good Boi

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

I-Buki

Mio-Da!

Ibuki Mioda!