Next up
Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.
Day 11: Made the fire shader, still working on FOW
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Day six: The second structure, the camps (and also, UI changes)
Day eight: structural animations, light effects and a touch of colour
Day five: The first structure, the command centre!
art comission.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I was bored, so... ManutKat.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
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