Next up
Day eight: structural animations, light effects and a touch of colour
Day six: The second structure, the camps (and also, UI changes)
Day 11: Made the fire shader, still working on FOW
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Day five: The first structure, the command centre!
Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Finished work on the emotions of a new character for the tank universe
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.











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