Next up
Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.
Day six: The second structure, the camps (and also, UI changes)
Day 11: Made the fire shader, still working on FOW
Day eight: structural animations, light effects and a touch of colour
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Day five: The first structure, the command centre!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
What do you think guys in my robot?Just a beginner in 3d modeling..
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