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Kriss' Wargames

10 months ago

Second day: Resource icons, terrain textures and lighting




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Day 11: Made the fire shader, still working on FOW

Day eight: structural animations, light effects and a touch of colour

First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement

Day six: The second structure, the camps (and also, UI changes)

Day five: The first structure, the command centre!

Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Path of Kami: The Evolution of the Lore

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi