Game
Kriss' Wargames

1 year ago

Second day: Resource icons, terrain textures and lighting




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Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.

Day eight: structural animations, light effects and a touch of colour

First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement

Day 11: Made the fire shader, still working on FOW

Day six: The second structure, the camps (and also, UI changes)

Day five: The first structure, the command centre!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

Just a Pico sprite