Next up
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Second day: Resource icons, terrain textures and lighting
Day five: The first structure, the command centre!
Day eight: structural animations, light effects and a touch of colour
Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.
Day six: The second structure, the camps (and also, UI changes)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Another house i made long time ago.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Finished work on the emotions of a new character for the tank universe
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