Next up
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Second day: Resource icons, terrain textures and lighting
Day six: The second structure, the camps (and also, UI changes)
Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.
Day eight: structural animations, light effects and a touch of colour
Day five: The first structure, the command centre!
Shadow The Hedgehog X pixel art
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
2d lighting experiment
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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