Game
Immortal Sins
10 years ago

December 12th Update


This update fixes known issues with Northbridge as well as adding new features.

Game:
-Small fixes
-Small space optimisations

Launcher:
-Fixed most of the known issues
-Changed the Options UI
-Added a Test Button on the Auto Backup
-Added the option to disable Auto Backup when the launcher is bypassed
-Re-included Greek Localisation

Known Issues:
-Activation of the “Skip splash screen at start up” causes an error to appear.

NOTE: Due to changes in the files, the game will crash on the Crystal Cave. You’ll have to start over from the beginning. I apologize for this issue.



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Something something... Stuff that I worked on.

A small teaser for the next update.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Waz zis? An overhauled map? Yes. Coming soon.

Done some improvements to the backup system. Even added an icon to let you know that it's working.