

Decided to learn substance 3d modeler today and in the process committed crimes against guns with this abomination...
Next up
I decided to go back to my final uni project and clean it up a bit, I had no idea how to make things look good in unreal at the time, so 3 months later I'm cleaning everything up and adding that last bit of polish and optimisation. more posts to come.
Did a bit of post-processing with this scene, got some feedback and direction today on how to use lighting properly, so now I'm trying to see how far I can push this project.
Starting a new project which includes making an asset a day
Game Jolt Colors is back!
Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.
At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!
Made this mug over the last 2 days to practice more stylised assets, the design is credited to Hue Teo, I'll link his work below.
Just finished texturing this guy Concept Art by Jordan Van Der Merwe https://www.artstation.com/artwork/Perx0o
Been busy for a while, finally started texturing this today as a break from work. Concept Art by Jordan Van Der Merwe https://www.artstation.com/artwork/Perx0o
Made a demo cyberpunk environment in unreal 5
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