
Just finished and submitted my current project, I had some spare time this morning, so I did so camera work to show off the effects and extra details.
Next up
Been busy doing uni work, took a 30 min break and made this, gonna try doing something like this every morning.
Did a bit of post-processing with this scene, got some feedback and direction today on how to use lighting properly, so now I'm trying to see how far I can push this project.
Been busy for a while, finally started texturing this today as a break from work. Concept Art by Jordan Van Der Merwe https://www.artstation.com/artwork/Perx0o
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Scifi Hallway WIP
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to open today's slot on the calendar.
Made this mug over the last 2 days to practice more stylised assets, the design is credited to Hue Teo, I'll link his work below.
I decided to go back to my final uni project and clean it up a bit, I had no idea how to make things look good in unreal at the time, so 3 months later I'm cleaning everything up and adding that last bit of polish and optimisation. more posts to come.
@Miles_Games ![]()
is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games
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before the quest ends on December 23 and you'll get Coins!
Decided to learn substance 3d modeler today and in the process committed crimes against guns with this abomination...














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