I decided to go back to my final uni project and clean it up a bit, I had no idea how to make things look good in unreal at the time, so 3 months later I'm cleaning everything up and adding that last bit of polish and optimisation. more posts to come.
Next up
Decided to learn substance 3d modeler today and in the process committed crimes against guns with this abomination...
Did a bit of post-processing with this scene, got some feedback and direction today on how to use lighting properly, so now I'm trying to see how far I can push this project.
Been busy for a while, finally started texturing this today as a break from work. Concept Art by Jordan Van Der Merwe https://www.artstation.com/artwork/Perx0o
@KniteBlargh is a Jolter to Watch! They post great fan art, original characters, and more! Follow them before the quest ends on January 7 and you'll get Coins!
Just finished and submitted my current project, I had some spare time this morning, so I did so camera work to show off the effects and extra details.
I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.
Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.
@thoro had the idea of a bottle inspired by Zelda!
Made this mug over the last 2 days to practice more stylised assets, the design is credited to Hue Teo, I'll link his work below.
Starting a new project which includes making an asset a day
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Made a demo cyberpunk environment in unreal 5
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