Game
Through the Thorns and Curses
3 months ago

Demo updated to v0.1495!

- Enabled abilities for opponents.

- Added new battle cards.

- Added new opponents in demo.

- Pass on game environment, visual improvements for Menu and Town.

- Updated demo scenario (different map).

- Balance changes.




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New ability for additional diagonal movements. The way to avoid problems and save time

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations:

work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards

I suppose it is time to make new gameplay cut with new cards, sounds, and animations

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Big rework for map generation - considered edge cases, removed repetitions, added custom map 'rules', and added an option to create gaps in the game map with some environmental features and i cannot find knife emoji, only this one -