I'm currently working on the city map! I've already sketched out the street where Misha’s house is located, and now I’m building the surrounding areas — spots where players will be able to explore beyond the tower, meet new characters, and uncover hidden secrets 👀.
I’m also experimenting with a day–afternoon–night render system! 🌞🌇🌙
Right now, I’m programming an in-game clock and testing how long a full day should last — for example: 1 in-game day = 15 minutes in real time.
Time will also pass while exploring the tower, and who knows... it might affect certain quests later on! 😏 (To be implemented.)
Lots of exciting things in the works — stay tuned!
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