Game
Toy Battalion
2 years ago

Devlog 02: Aim Offset added,

After a long time trying to figure it out the player can finally look up and down, no more magically shooting up and down!




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Meet the Sergeant.

Devlog 9: Level Design

Started trying to learn better level design, the maps aren't as ugly to look at anymore now.

Devlog 17: Added an aim offset and a toggleable Third Person Mode + Some changes to the mech's model and some new additions to the HUD.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

The Crash Site

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

Devlog 14: New enemy type, The Imitation, a stationary enemy with a large health pool that spawns the Bombards, also a shader. Some performance enhancements too.

Devlog 4: Damage Indicator

I have now added a WIP damage indicator to the game, now you can finally see how much damage you do

Say hello to Jon ๐Ÿ‘ฆ๐ŸŒ™๐Ÿฅช

Late-night sandwiches are his thing.

So are cavities, probably. ^^

Got a guess what else heโ€™s into?

Get to know him๐Ÿ‘‰https://store.steampowered.com/app/2560100?utm_source=GameJolt

Devlog 18: Added a walking state, alongside terrible animations I know, some placeholder thruster effects I got off Fab, and some new additions to the UI.