Next up
37: Newest version released.
A second try at making mecha combat, much cleaner this time since I know what I'm doing(slightly more than last time). Trying to make it feel both agile and realistic.
The Crash Site
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Worked on improving the UI, and improved some other stuff, also released the Movement Alpha
Your worst nightmare is alive ... Coming soon !
Devlog 6: Minimap, Better Textures, and Better Green Soldier.
Finally added a minimap to the game along with better textures, also made it so the green soldier doesn't have a helmet, radio/backpack, grenades, or canteen on him normally, meaning:
Devlog 8: Tank(1)
I made a tank, I have trouble figuring out how fast it should go, but hey, atleast it works, now just need to add the turret rotation, and ability to shoot. It totally didn't take me 100 tutorials to figure out how to do it...
Midnight Special is part of Lovecraftian Days 2026, hosted by Fulqrum Publishing, running from April 9 to April 16 (PT).
Get it at 20% off during the event and explore a selection of strange, dark, and memorable indie games.
Made better gun models, improved the HUD, and started work on a dismemberment system, and started experimenting with getting different systems to create different impacts.












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