29: Setup a 'berserk' mode that you can toggle if you have enough score(It also has a 25% or so chance to happen instead of you dying), it increases your damage and your firerate, lasts 1 minute, and added a sword trail to the sword, a montage for jumping,
Next up
Beta 2 has been released.
28: Added some more VFX and SFX, working on making a melee attack, you build up momentum now, new enemy type, an anti-air enemy, it can't really hit you on the ground unless you're far away, but if you're in the air you're in it's sights.
30: Sword attack, berserk acceleration, changed some models, and montage I-Frames.
Beta 3.0 released, added Dodge, Wall jump, added Saving(Beta), Fixed the Ingame Options Menu, can't add a video sadly, my internet decided it's not gonna work for anything higher than 0.3kb today.
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33: The return of the Martyr pistol, added weapon switching(Z), added aiming and a rangefinder(RMB), changed the 'sword' keybind to (F) and the 'dodge' keybind to (ALT).
31: Enemy counter and different animations depending on what state you're in.
32: Sword slash decals, model changes, font changes, and
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