

Devlog: https://youtu.be/higxhXz4g8A
In short: Sad news but I am unable to launch the full version of the game for Halloween, so at last focusing to launch a huge update.
Next up
Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.
I making Stream as a part of Steam Next! You can take a look, chat and have fun!
https://steamcommunity.com/broadcast/watch/76561198043817865
Steam Zombies VS Vampires Fest!
I was working on a new version of the demo but the last polishing required time so I will try my best to show a new version of the demo during the festival.
Still working on better AI for my strategy game, but for a major update, I planning to make skills with side effects, this is hell and there will be no skills with only positive effects.
The new version is released where I focused on improving the A.I. player.
Also here are some concepts for an incoming major update.
New version 1.0.22 is available, mainly focusing on refreshing the manual and tutorial because the game has changing in some parts and working on function that gonna prevent game from cruching.
New version 1.0.23 is available, also new unit class descriptions and working on the random concept of creatures:
Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.
Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.
Also, some people are interested in the city-builder module tot he game.
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