Game
The 8 Sins New Hell Order


4 years ago

Devlog: https://youtu.be/higxhXz4g8A

​In short: Sad news but I am unable to launch the full version of the game for Halloween, so at last focusing to launch a huge update.​


| OD | The 8 Sins New Hell Order: Indie Game Devlog #53
= Game Sites =Steamhttps://store.steampowered.com/app/1753730/The_8_Sins_New_Hell_Order/GameJolthttps://gamejolt.com/games/8sinnewhellorder/340942itch iohttp...
https://www.youtube.com/watch?v=higxhXz4g8A


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In short:

- new model of the protagonist in-game;

- presenting contraptions

- the story will be told through comic

The new version is released where I focused on improving the A.I. player.

Also here are some concepts for an incoming major update.

Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.

New version 1.0.23 is available, also new unit class descriptions and working on the random concept of creatures:

New version 1.0.22 is available, mainly focusing on refreshing the manual and tutorial because the game has changing in some parts and working on function that gonna prevent game from cruching.

Because of the incoming Steam Festival of Strategy games, I decided to make this project a major and also because working on AI player takes too much time.

Also, the logo and graphics of the game page may be changed.

The demo is available and you can play 1st level now, soon I am going to update so 2nd level will be too!

A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!

Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.

Inspired by the cover of Nik Pierumow's book "Aledora", I am working on a new colour palette for my game: 1st current, 2nd experimental.

Also, some concepts for the incoming major update.