4 months ago

Doing more of this rendering style, this time experimenting it on my characters.


If you're wondering, this is my character "Mickal" (a musketeer fox), I'll use him for an animated series I have in mind in the future. (I made a bunch of concept art before, you can see all of it over on Newgrounds)


#excalinine #mickal #oc #fox #procreate



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Tomias, the cop cat

It's been a while since I drew this OC

He has a badge now! He's now a certified time police.

I have plans to remake the animated pilot for 2026! And maybe make more episodes after that!

In december 31th 2023, the first build of Koppy Kopsocks (Kumper) was released on Scratch (then gradually updated). That makes it 2 years of Koppy's debut!

(There was other prototype I made in 2022, but it's different in every way so I don't count it)

I will start to put more effort in editing my devlog videos on YouTube! (My other ones don't even have any editing at all)

There's also new stuff added to the game, watch the video: https://www.youtube.com/watch?v=Xe0CExvi49g

Joltober Day 30 - #Witch

Koppy Kopsocks has a new look! And a new version avaliable to play! (which I secretly dropped it 3 days ago)

For 2026, my goal is to finish the Demo, and if things go well (bugs all clear, etc) I might try finish the full game and launch it!

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this one is dedicated to my haters

: Aseprite

: Zughy 32

He's all of him

there wont be new updates before christmas

โ‹†. ๐™š หšAbby Fan Art ๐ŸฅŠโ‹†. ๐™š || 60x80 px. artwork made in PyxelEdit โœงห™โŠน #pixelart #fanart

Reworking the player physics & more!

In the feedback I got, some of them said that the player's momentum felt weird in many ways, so now I'm trying to completelly rework the player physics.

I'm also revamping the sprinting & Data menu screen!

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