Game
SwapDust: Darkless's Take

2 years ago

DustSwap Darkless's Takes May Devlog.

Hello to everyone, you might've been wondering what we have been cooking up.

Well here it is!

psst... That was your queue to go "Bon appetite" or something.

it's fine just don't screw it up next time.


Okay so here we have been blessed by the gods by this awesome "edited" Sprite I have made.

dustswap_papyrus_edited_sprite_by_darkless_2x.png

You might be wondering where the original sprite is, well good for you it's here.

Though he told me that since he made the base that nobody will be able to use my sprite at all.

Still I think that the edit has more detail and lots of more personality than the original sprite in my opinion.

Anyways for you "stat nerds" here is about the percentage we're done with the game's main parts.

Music - 10%

Pixel Art - 15%

Dialog - 10%

Coding - 0%

Total - 11.25% out of 100%

Now for Dialog..

You Enter snowdin:

A Note is left by the sentry station.

Papyrus: Hello human! things haven't been going your way have they?

that's nice to hear.

and it's not like anything will change that fact.

Anyways I left a bunch of traps for you to endure.

and I got the gauntlet of deadly terror to work.

you might be wondering why I am telling you this.

I actually don't know.

Now for Music

So I have composed one hell of a song! A Psychotic Past.

You can listen to it on my youtube channel or in this video

https://youtu.be/zIS4Y_IMukI?si=nj8OomAiSwMQYu-I

Now we have ideas in general.

We will probably have it so at the end of the papyrus battle he will pull an Undershuffle on you and he will increase his health bar to maximum by using his right hand.

Then at the end of his SPECIAL ATTACK you will fall off of a bridge onto a bed of flowers in a new area that is like a colder more foresty like part of Snowdin. There you will find new foes and eventually find your way out and you will then head over to waterfall.

We're also planning updates after the game is launched to enhance the expierence, add collabs, and just more content in general besides the story mode. That way we can have players playing the game for longer.

We're also planning to have an ost video or animation of our papyrus fight for fun.

And we're going to scrap the second papyrus encounter in hotland. As we think only having two papyrus fights will allow more time for tension to be built up and would have more variety.

Also we will have some story changes so this game will "technically" not be canon but we will try making it as canon as possible.

Okay well now we have listed a lot of stuff there. But I don't think most of that stuff will be able to turn into reality unless...

You decided to help us.

Remember we still have team applications open.

https://forms.gle/fARFXRQbGySLBNW66

Go to the link above to apply as a team member.

Now that is all I will mention for today so I will share some more stuff in another time.



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