Steam "Demo" Link: (https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate_Jump/)
Twitter: https://twitter.com/SeriousStudioDE

| End of the giveaway| ๐๐
The giveaway is now over! Congratulations again to @EonOfTheNeon
that he has mastered level 10!
Unfortunately, no new entries came in, but I also thank all the simply play my game :D.
Thank you all. :D
Steam "Demo" Link: (https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate_Jump/)
Twitter: https://twitter.com/SeriousStudioDE
I'm in the process of reworking the character on the right you can see the result so far. (of course I'm not finished yet) but how do you like it so far?
So it's 1 o'clock at night but I'm almost done, only my hands are missing!
----- major update | demo version 0.1.2 -----
------| new |------
- The first five levels in โAdventureโ mode have been added.
- New button layout
-------| Bug fixeยดs |-------
- Slime no longer floats slightly above the ground.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!ย
Head over to the shop to collect yours ๐ https://gamejolt.com/#shop
Here you can see the weapon in action ;D
Instead of doing #FanArtFriday, enter to win Opera GXโs #FirstStandArtContest!
This is your chance to win $5,000 USD! ๐ธ
Art is your weapon. Garen is your champion.
Enter here: https://bit.ly/FirstStand
(We've included Garen variants for inspo!)
Demo Update: 0.1.1
New:
- Particle effect when the player jumps
- Button for Mobile to open the pause menu
Bugfixes:
- Auto-run after game paused
the body is as good as finished. :D
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Platforms are coming back, with an important new feature!
The platforms are finally back with an important new feature. Now it is possible to set an infinite number of points from which the platform can move back and forth instead of just 2.
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