4 years ago

A mock-up of a concept I'm toying around with in the back of my head.




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Implemented another event type. Only three more to go and the events are complete...

First mechanic "implemented"...thisisfine.jpg

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

He died doing what he loved...Refilling the ship's oxygen supplies...

And now there's an information desk. See what active tasks you have and all the information you need about them, as well as a few stats relating to the ship and players.

Built a lighting system that supports hundreds (maybe thousands? I haven't tested) of shadow-casting lights, with post-processing applied, while maintaining FPS in the multiple hundreds. Purty, I think.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Views successfully wrangled in HTML5. Now to actually start implementing mechanics...