5 months ago

Experimenting different rendering styles

(Huge inspiration from Paterno2)




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Tomias, the cop cat

It's been a while since I drew this OC

He has a badge now! He's now a certified time police.

I have plans to remake the animated pilot for 2026! And maybe make more episodes after that!

Timing 2026!

I thought that an art of Tomias would be fitting as the first post of 2026... so here it is! I am indeed quite late to this new year, but it was because I was thinking in what to post.

Check the article to read my lame new yapps resolution

"Dragon of the Clouds"

Doing more that lineart style from my other dragon art from a few days ago (except that I'm mixing in some twists!)

Joltober Day 30 - #Witch

That bunny dude from the amazing world of... digital circus

Animation test using layer masks. (check article for "inside the scenes" and stuff )

this one is dedicated to my haters

: Aseprite

: Zughy 32

DRAGON OF DESTRUCTION & MORE

New year, new artstyles to discover!

I was actually more fond of this kind of style rather than the rendered stuff I usually made in 2025.

Reworking the player physics & more!

In the feedback I got, some of them said that the player's momentum felt weird in many ways, so now I'm trying to completelly rework the player physics.

I'm also revamping the sprinting & Data menu screen!

Read more

outer wilds commission

I will start to put more effort in editing my devlog videos on YouTube! (My other ones don't even have any editing at all)

There's also new stuff added to the game, watch the video: https://www.youtube.com/watch?v=Xe0CExvi49g