3 years ago

Experimenting with BSP for earthquake




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Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.

My game has changed a lot.

It is made in my engine using scratch, a kids programming language.

Started tracing weapons for my game.

I started working on my turbowarp extension.

"Octagon Physics Engine"

BEWARE THE NOID.

(The classical ol'Dominos mascot)

Redoing my 3d scratch engine completely.

Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?

(add the dust man theme from mega man 4) omg its dust man from fnf

Guerilla wars is coming with another horror game in bundle. Guess what's in next game.

Btw it is 3D game made in scratch, a kids coding language