3 years ago

"Federation77" VR arena-shooter released on Steam!
Main hero lives in a sleeping area of the city of M and goes out to meet his "favorite" neighbors. Morality of this people has fallen, this city is a goddamn ghetto...

On Steam: https://store.steampowered.com/app/1620410/Federation77




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Happy to show the significant progress in development of "RoD" for the last monthes. https://www.youtube.com/watch?v=qgrW9fZIzeo&t=4s

Here we focused on improved visual&sound effects when causing and receiving damage, using weapons; improved enemy animations; UX/UI system core.

#horror DevDiary: 3-barelled pistol. Advantages of this example of hybrid technology:

- 3 shots are available after each reload;

- significantly increased range;

- more damage due to the longer barrel length.

DevDiary: ragdoll.

What could be better than killing the imps in different ways?

Beautifully slam the enemies against the elements of the environment, for sure.

#gamedev #unrealengine #horror #indiegame #survival

How William Afton REALLY looks like without the coma shaders | Five Nights at Freddy's : Witness

#horror #survival DevDiary: blunderbuss.

Europe of 16–17 centuries - a period of wars and revolutions with successes and failures in the development of hand-held firearms and the usage of the weapons from previous centuries, like the blunderbuss.

#UnrealEngine DevDiary: quest and dialogue systems. A small example of the fusion of the quest system and the dialogue system. Playback of soundtracks and specific animations is also provided, but you can't see it on the video. Just trust us :)

#RoD. DevDiary: dash (+bonus). The protagonist has been added mobility when fighting the enemy by means of a dash in the direction of movement. Award for the author of the most valuable commentary - Beta-key. Halloween is here :)

🕵️‍♂️ Shi’s Transmission: Shadows Never Rest In Twilight Wars, every mission is a test of your strategy, every agent a weapon in your arsenal. 🎮 Take control. Wishlist Twilight Wars on Steam: https://store.steampowered.com/app/1396540/Twilight_Wars/

RoD. DevDiary. Combat mechanics:

- parry, causing stunning of the enemy;

- block with loss of stamina;

- fast hit with normal damage;

- heavy hit with increased damage and high consumption of stamina;

- one-handed ax that can be purchased in the village.