I Didn't know how much time switching Sword and Normal states would take, plus animation integration seems like it's getting more complicated. Fortunately this is the last big feature needed for the demo.
Finally getting another big update underway and Wow This is taking longer than I'd like.
Next up
I Now have data! information to use so I don't hurt myself with confusion.
These are results of the last few weeks, a picture is boring so Gai here will present the information.
I Have discovered the power of The Signal, a proximity detector is the easiest way to explain.
I Fear collision will still cause trouble but the boxes are working now.
And @SCJE1108
Flip animation was very funny, so I made my own version.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
And now for something completely different.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
I Think this is self explanatory.
It's been awhile since I tested sounds.
Also more rocks, but these are for breaking.
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
It's probably been a 100 #WIPWednesday since I tried this.
I Have enough experience to fix the door code, now I have more possibilities.
I've also noticed footstep are not meant to be heard.















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