Game
trashmageddon: RECYCLED

22 days ago

finally! updaaaaaaate
welcome to public beta v.0.4.0

most importantly introducing:
- new death battle for the highway
- sandbox: a new kind of stage
- 8 new variants

read article for full changelogs..


additions

  • highway now has a death battle

  • new sandbox stage unlocked upon beating the scrapyard death battle

  • 8 new ally variants

    • birdshot

      • 022: assault rifle
        shoots 4 bullets at a time

    • helium tank

      • 012: high-pressure tank
        inflates a huge balloon that deals splash damage which can also hit ground enemies

    • glue mat

      • 011: epoxy mat
        slows enemies down to an eighth of their speed

    • lektrik fan

      • 01: han-fan
        fans out strong winds that knock enemies back further

      • 022: industriyal bentileytor
        blows great volumes of wind at a time

    • bangophone

      • 022: jukebox
        attacks faster with slower sound waves

    • dumbbell

      • 021: high-hat
        deals less damage but attacks way faster

    • disco ball

      • 02: disco globe
        stuns in a 7x7 area

changes

  • rare unit spawns now limited to one of each per wave

  • decreased vroombloat spawn chance

  • jukehead zoomba and mad rocket scientist now 50% resistant to knockback

  • increased shredder xp rate

  • increased helium tank xp rate

  • decreased lektrik fan xp rate

  • balance changes

    • scavenger

      • 02: processor
        cost: 50 → 70

      • 011: mass scavenger
        cost: 90 → 140

      • 012: mass productor
        cost: 50 → 90

      • 022: refinery
        cost: 150 → 200

    • gunner

      • 022: giant harpoon
        cost: 380 → 320

    • barricade

      • 02: tall barricade
        cost: 50 → 60

      • 011: bulwark
        cost: 160 → 180

      • 022: wire fence
        cost: 100 → 120

    • lektrik fan

      • 021: air-kooler
        cost: 90 → 120

    • dumbbell

      • 0: dumbbell
        cost: 80 → 50

      • 01: heavy dumbbell
        cost: 120 → 100

      • 02: barbell
        cost: 80 → 110

      • 011: giga-dumbbell
        cost: 200 → 180

      • 012: weight frame
        cost: 160 → 200

fixes

  • highway has been bugged this whole time lol (see if you notice the difference)

  • slugshot card now has the correct background

  • shredder variant descriptions now reflect the balance changes in the last update

  • vroombloat now unlocks its card in the collection upon killing it

  • superglue mat's glue visuals now display correctly

  • anyone who previously beat stage 3 wave 80 before disco ball was added will now automatically unlock him without having to beat the wave again

    • the same will happen for any unlockable content added in the future (if possible)

and other mysterious things i have forgotten about..



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i wonder whats these buttons do?

update!! welcome to public beta v0.3.0

most importantly introducing: - DEATH MODE: a new battle mode - DISCO BALL: a new ally

read article for changelog..

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Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

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